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Beast of Reincarnation: Mount Hiel Amber Farm & Platinum Trophy Troubleshooting

Master the optimal late-game Amber farming route in Mount Hiel. Plus, learn how recent QoL updates and Koo trophy bugs impact your Beast of Reincarnation Platinum run.

By Beast of Reincarnation Wiki Team 1 min read

Game Freak’s ambitious departure from their traditional monster-catching roots, Beast of Reincarnation, has been in the hands of action-RPG fans for a few weeks now. Set in the beautifully decaying, blight-infested ruins of a 4026 Japan, the game delivers a punishing, stamina-heavy combat system that demands precise timing. As the community pushes deep into the endgame and sets their sights on the elusive Platinum trophy, the focus has shifted from merely surviving the malefact hordes to optimizing the grind.

Upgrading your late-game gear and acquiring the most powerful spirit stones requires a staggering amount of Amber. While the early community consensus pointed toward farming the Withered Beast boss, a vastly superior route has emerged. Furthermore, recent stealth updates from the developer have made the Platinum journey significantly smoother, though a frustrating, community-reported bug regarding your canine companion, Koo, is currently stalling some completionists.

Here is exactly how to execute the optimal endgame Amber farming route, alongside a breakdown of the latest quality-of-life adjustments that you need to know about.

The 125K Amber Mount Hiel Farming Route

If you are looking to quickly stockpile currency for max level cap weapon scaling, the Mount Hiel Zone is the most lucrative location available. A recently developed community method yields approximately 125,000 raw Amber—plus another 80,000 Amber worth of sellable inventory drops—in just ten minutes. This loop also provides a massive chunk of EXP, far outpacing the traditional Withered Beast farm which suffers from an agonizingly long runback.

Walker Base Preparation

Before you even swing a blade, you need to set up your passive income. Head back to the Walker—your massive, mobile base camp—and ensure you have maximized the number of chickens in your coop. While you are out fighting in the field, these chickens will passively generate golden eggs. Because the drop rate for golden eggs scales directly with your time spent in active combat states, an aggressive, rapid-fire farming loop will result in a full inventory of these highly valuable eggs, which can be sold to merchants in the survivor settlements for massive profit.

Gear and Skill Setup

To execute this farm efficiently, you must be in the post-game phase and have specific tools equipped.

  1. The Post-Game Skill: You need to have unlocked Emma’s final post-game area-of-effect skill and upgraded it completely to Level 5. This massive burst ability allows you to instantly clear out standard malefact mobs in a wide radius, bypassing the need for drawn-out parry duels.
  2. Entanglement Stones: Equip Emma with Entanglement Stone rocks. Your goal is to stack enough of these specific spirit stones so that you begin every single combat encounter automatically at Level 3 Entanglement. The final post-game skill requires a minimum of two Entanglement levels to activate. By forcing your character to start at Level 3, you can unleash the ultimate attack immediately upon seeing an enemy, entirely skipping the meter-building phase.

The Farming Loop

Once your Walker is producing eggs and your Entanglement build is set, fast travel to the teleporter located near the very end of the Mount Hiel Zone.

Turn around immediately from the spawn point. You will see a dense cluster of high-level blighted enemies. Rather than engaging them carefully, simply sprint directly into the center of the group. Because you are wearing the Entanglement Stones, you will enter the combat state with a full meter. Instantly activate your Level 5 post-game skill. The resulting area-of-effect blast will wipe out the entire group in seconds.

Collect the massive shower of raw Amber and dropped materials, then run straight back to the nearby rest point to reset the area. Rinse and repeat. Because you never actually need to trade standard attacks, the loop takes seconds to complete. After ten minutes, fast travel back to the Walker, collect your hatched golden eggs, sell the excess loot, and enjoy your newly acquired wealth.

Stealth QoL Updates: Fall Damage and Skippable Cutscenes

Getting to the post-game to utilize this farm is roughly a 40-hour journey, and Game Freak has quietly deployed a few quality-of-life updates to make that trek far less frustrating. Players working through their New Game Plus runs for the Platinum trophy have noted a few undocumented changes that drastically alter the flow of exploration and story pacing.

First, fall damage has been entirely removed from the game. In the launch version, miscalculating a jump while using Emma’s plant-like hair to swing across the ruined verticality of the mountain settlements often resulted in instant, punishing deaths. The removal of fall damage encourages much more aggressive exploration and makes hunting down obscure collectibles significantly more enjoyable.

Second, the developer has finally addressed pacing complaints regarding dialogue. Early adopters noted the frustration of unskippable cutscenes and the inability to mash through slow text boxes. As of the latest patches, community testing confirms that roughly 90% of the game’s text can now be rapidly advanced with a button press, and the vast majority of cinematic cutscenes can be skipped entirely. If you are cleaning up missable quests for your Platinum run, this easily cuts hours of dead time out of the experience.

Narrative Reception and Emma’s Characterization

While skipping dialogue is a blessing for repeat playthroughs, Beast of Reincarnation’s narrative has deeply resonated with the JRPG community on initial runs. Players who have rolled the credits are drawing heavy thematic comparisons to Yoko Taro’s Nier Replicant and Nier Automata, as well as Fumito Ueda’s Shadow of the Colossus. The game’s melancholic atmosphere, combined with the visual aesthetic of nature reclaiming a decaying technological society, has earned massive praise for its arthouse feel.

However, the protagonist herself remains a polarizing point of contention. Emma is a Sealer—a living weapon designed to absorb the blight—and her personality heavily reflects that brutal, isolated upbringing. Some players have criticized her as a “bland, robotic” protagonist. In several key story moments, she speaks in a soft monotone, looks permanently bored, and reacts to basic human concepts like “friendship” with total, literal confusion.

While some find this characterization grating, others argue it makes perfect sense when understanding Emma’s design. She functions more like an emotionless automaton slowly learning what it means to be human alongside her dog, Koo. Regardless of where you stand on her personality, the ability to skip her more awkward social interactions on a second playthrough is certainly a welcome addition.

The “Man’s Best Friend” Trophy Bug

Speaking of Koo, the massive, white-furred malefact dog is central to both the combat mechanics and the emotional core of the game. Unfortunately, Koo is also the source of a major roadblock for trophy hunters right now.

To earn the Platinum, you must unlock the “Man’s Best Friend” trophy, which simply requires you to “Have a deep talk with Koo for the first time.”

Currently, a significant portion of the community is reporting that this trophy is bugged or possesses incredibly obtuse hidden requirements. Players who have maxed out all relationship meters and reached the absolute end of the game are returning to the Walker to speak with Koo, only to find the standard interactive menu. The only options presented are “Stroke” and the prompts to learn new tactical skills. The option for a “deep talk” never appears, permanently locking them out of the Platinum.

Until Game Freak addresses this in an official patch, there is no confirmed workaround. It is recommended to double-check our Koo affection system breakdown to ensure you haven’t missed any vital camp events during the earlier chapters, but be prepared for the possibility that your trophy hunt might be temporarily stalled.

Mac Compatibility: CrossOver Video Fix

Finally, a quick technical note for players attempting to run the game on Apple Silicon. Beast of Reincarnation has historically struggled on Mac via CrossOver, specifically suffering from an issue where the startup video plays audio with a completely black screen, preventing the game from ever reaching the main menu.

The community has recently found a reliable solution via the MacGameVideoFix project. Implementing this user-created fix allows the game to bypass the black screen video error and run successfully on CrossOver 26.3 and recent Preview builds. If you are relying on emulation to explore the blight of 4026, this community patch is an essential download before you start your journey.

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